Infinity Factions, Artichoked

Game Theory, Smelly Humans

My thoughts on Infinity’s factions after 12 months of Human Sphere.  Because I am rating factions on a scale of 1 to 5, I don’t see how it’s meaningful unless at least 1 faction gets a 1 artichoke rating, and another gets a 5 artichokes rating.  This rating considers factional context, and model availability and obsolescence.  On a strict rate of balance, nothing would get lower than a 2 or 3.  With that said:

Guesswork: The Next Heavy Infantry

Guesswork

There are currently a couple new discussions on the forum now mulling over our possible future new TAG or pheroware hacker.  We have seen Corahtar L1, Pheroware, and the native Pheroware skill on the Kaauri, but as of yet, we have not seen Corahtar L2 to give us the whole package.  Now, I am as curious as the next artichoke to see what our new “phacker” will be, but it occurred to me tonight that the next platform to receive it might coincide with the allusions of new Heavy Infantry from the Ectros fluff.

Taqeul Talk

Game Theory

The Taqeul has raised a lot of eyebrows with Tohaa players.  It has a few fans, but overall, it is regarded as a sub-par unit.  On the whole, I wouldn’t disagree with the assessment that it is a sub-par choice, but I still want to share my thoughts―since it looks like Corvus Belli has Tohaa models at the very bottom of all its priorities.  Taqeuls in May? :/

Guesswork: The Next List Resource

Guesswork

The resources that exist that allow you to build armies in Infinity are Points, Special Weapons Cost, “SWC”; and Availability, “AVA”.  However, given the types of options and restrictions that exist in Infinity, I think there may be room in the future for a fourth army resource.  This is a pure game theory article, as I consider what might be if, down the road in Infinity, Corvus Belli introduced something like “CRC”, Command Resource Cost.

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