…are upon us. Still no definite word on their abilities, but You’ve probably seen the stats now if you’re following Infinity on Facebook—here are the studio shots of our new releases:
More reviews & Triad & True to post this week. Have a happy Thursday!
EDIT 9/27—Facebook friend tipped me off to this post from the Wargamer’s Consortium on Facebook. Here’s the shot of the (Spanish) numbers on the Kosuil:
That’s a pretty great unit for us. Definitely fast for a Medium Infantry—and I can see what Corvus Belli meant by calling the Kosuil a “heavy hitter”. He has no spectacular ballistic skills, but if these really are the goodies, the Kosuil will be a great anti-TAG and anti-HI device, a role sorely needed filling in the Tohaa arsenal.
Move over, Aelis. And I’m really glad to see a dedicated engineer. One of my favorite Hatail builds looked like this:
Glue gun + D-Charges for 12 points. Wonderful for killing TAGs. We don’t have any robots, of course, but engineers are great for destroying structures, securing objectives, and restoring Isolated units, which is a big problem in my meta.
Now, the Kosuil buddied with a Gao-Rael might replace that Hatail build. And a K1 on a less-than-30pts and less-than-1SWC platform, who is also a WIP14 specialist, who also has Nullifiers, is a big “fuck you” to TAGs and Hackers. I love it!
The only triad-able Symbiont specialist we’ve had is the Sakiel paramedic, who I use occasionally, but tend to avoid due to his relatively meager weapons. I never expected to see a Panzerfaust in Tohaa, let alone a Panzerfaust Specialist. I’m curious to see what the other profiles look like, but so far, this fast, smart, unimpetuous armor-killer looks absolutely great.
I’m bringing one pretty much every list. A cheap WIP14 Specialist with anti-TAG weapons is just too good a Tohaa hole to leave unplugged.